
Can you spot the devil in disguise before their lies tear your world apart?
Demonbluff is the exhilarating new solo-player deduction game that takes the paranoia and thrilling uncertainty of social deduction and distills it into a tight, challenging puzzle. Drawing heavy inspiration from tabletop giants like Blood on the Clocktower, this game thrusts you into a high-stakes investigation where every piece of information is suspect, and your life hangs on your ability to read between the lines. It's coming to Steam soon, and trust us—you'll want to wishlist this masterclass in deception.
The moment-to-moment gameplay centers on revealing a small set of character cards dealt to you. Each character, whether Good or Evil, possesses a unique ability. Good roles offer vital clues, but Evil characters, known as Bluffs and Liars, actively sabotage your investigation by providing false, misleading, or outright broken information. With only 10 health and a tolerance for just one mistake per round—a failed execution costs you 5 damage—the pressure is constant. Your singular objective is to meticulously analyze the conflicting testimonies and execute all Evil characters using the dagger icon before your health runs out.
If you are a player who delights in complex logic puzzles, thrives on ambiguity, and loves the challenge of untangling a web of systematic deceit, then Demonbluff is your next obsession. It’s a game for the intellectual sleuth willing to risk everything on a hunch.
Dive into the logic puzzle of the year and prepare to separate the truth from the titular bluff! Wishlist Demonbluff on Steam today!
Can you spot the devil in disguise before their lies tear your world apart?
Demonbluff is the exhilarating new solo-player deduction game that takes the paranoia and thrilling uncertainty of social deduction and distills it into a tight, challenging puzzle. Drawing heavy inspiration from tabletop giants like Blood on the Clocktower, this game thrusts you into a high-stakes investigation where every piece of information is suspect, and your life hangs on your ability to read between the lines. It's coming to Steam soon, and trust us—you'll want to wishlist this masterclass in deception.
The moment-to-moment gameplay centers on revealing a small set of character cards dealt to you. Each character, whether Good or Evil, possesses a unique ability. Good roles offer vital clues, but Evil characters, known as Bluffs and Liars, actively sabotage your investigation by providing false, misleading, or outright broken information. With only 10 health and a tolerance for just one mistake per round—a failed execution costs you 5 damage—the pressure is constant. Your singular objective is to meticulously analyze the conflicting testimonies and execute all Evil characters using the dagger icon before your health runs out.
If you are a player who delights in complex logic puzzles, thrives on ambiguity, and loves the challenge of untangling a web of systematic deceit, then Demonbluff is your next obsession. It’s a game for the intellectual sleuth willing to risk everything on a hunch.
Dive into the logic puzzle of the year and prepare to separate the truth from the titular bluff! Wishlist Demonbluff on Steam today!
Welcome to Demonbluff! This game is a thrilling test of deduction that combines the excitement of social games with a challenging single-player puzzle. While the mechanics might seem complex at first glance, the core gameplay loop is simple to master. By focusing on observation, careful deduction, and using the information you gather, you’ll be executing the Evil characters and winning rounds in no time.
Your primary and sole goal is to Find and Execute all Evil characters dealt to you in the current round. You must do this before you run out of Health, successfully identifying the imposters by analyzing the information provided by all the characters.
Disclaimer: Demonbluff is a visually-driven deduction game, likely played on a PC Browser or Steam (PC). The controls are based on simple point-and-click interaction.
| Action / Purpose | Key(s) / Gesture |
|---|---|
| Reveal Character Information | Left Mouse Click (on a face-down card) |
| View Character Details | Left Mouse Click (on a face-up card/character) |
| Execute a Character | Left Mouse Click (on the small dagger icon next to the character) |
| General Interaction/Select | Left Mouse Click |
The game provides key visual data you must monitor to track your success and survival.
Demonbluff’s gameplay hinges on understanding the flow of information: who is telling the truth, and who is Lying.
Welcome to Demonbluff! This game is a thrilling test of deduction that combines the excitement of social games with a challenging single-player puzzle. While the mechanics might seem complex at first glance, the core gameplay loop is simple to master. By focusing on observation, careful deduction, and using the information you gather, you’ll be executing the Evil characters and winning rounds in no time.
Your primary and sole goal is to Find and Execute all Evil characters dealt to you in the current round. You must do this before you run out of Health, successfully identifying the imposters by analyzing the information provided by all the characters.
Disclaimer: Demonbluff is a visually-driven deduction game, likely played on a PC Browser or Steam (PC). The controls are based on simple point-and-click interaction.
| Action / Purpose | Key(s) / Gesture |
|---|---|
| Reveal Character Information | Left Mouse Click (on a face-down card) |
| View Character Details | Left Mouse Click (on a face-up card/character) |
| Execute a Character | Left Mouse Click (on the small dagger icon next to the character) |
| General Interaction/Select | Left Mouse Click |
The game provides key visual data you must monitor to track your success and survival.
Demonbluff’s gameplay hinges on understanding the flow of information: who is telling the truth, and who is Lying.
The casual player views Demonbluff as a guessing game. The elite player understands it is a system of deductive logic and calculated risk management built on a foundation of guaranteed 'True' statements. The core scoring engine is not speed, but Resource Efficiency—specifically, maximizing the informational value of every card reveal while minimizing the consumption of your most precious resource: Health (HP). With only 10 HP and a 5-damage penalty for error, you are afforded a single mistake per round. The high-score strategy, therefore, is to create scenarios where an execution is a 99% certainty, or to strategically use your single allowable mistake to gain overwhelming information. This guide is your blueprint for achieving execution certainty and dominating the leaderboard.
These are the non-negotiable mental disciplines that separate the analyst from the gambler. Adopt them, or remain a mid-tier player.
Golden Habit 1: Prioritize Self-Contradiction Checks - "In Demonbluff, initial information is cheap, but contradictions are priceless." This habit is about deferring execution until one or more pieces of information are proven to be a Lie. A Good character's ability is a truth, so two good characters reporting different facts ("#5 is Good" and "#5 is Evil") immediately identifies one as a Liar (Evil/Corrupted). A single, isolated truth provides a data point; a contradiction provides an Evil target. WHY IT IS CRITICAL: This habit transforms the game from "finding Evil" to "finding the Lie," which is a far more reliable method of target identification.
Golden Habit 2: Map the Role Space - "Never treat a role as a unique entity; treat it as a Constraint on the Universe." Before a card is revealed, you must perform a quick mental check: What information can this role provide, and what constraints does it place on the rest of the board? For the Hunter, this is a distance constraint. For the Gemcrafter, it's a binary Good/Evil statement. WHY IT IS CRITICAL: This allows you to evaluate the probability of a revealed card being Evil before it's even revealed. If a role can provide overwhelming, game-winning information (like a Gemcrafter's truth), you save it until you have enough contextual data to verify their statement via other means, not just trust it.
Golden Habit 3: The 5-Damage Buffer Budget - "Your 10 HP is not a safety net; it is a Strategic Information Acquisition Tool." You are permitted one mistake. High-level play dictates that you must be willing to spend that 5 HP if the resulting information payoff is guaranteed to secure the round. WHY IT IS CRITICAL: If you are down to a 50/50 guess, making a guess and losing 5 HP is a waste. If you can use a high-risk reveal (like a role that, if Evil, will immediately corrupt your data) to definitively narrow the field to a single certain target, the 5 HP cost is an acceptable, calculated expense that prevents a full round loss.
These tactics exploit the mechanics of Lying and Bluffing to create high-certainty execution scenarios.
Advanced Tactic: The "Triangulation of Falsehoods"
Advanced Tactic: The "Knight's Paradox"
"Most players think that Corrupted characters are the most dangerous because their abilities fail and they lie. They are wrong. The true secret to breaking the scoring barrier is to do the opposite: Actively seek out and use the Corrupted character's broken ability as a De Facto Truth."
Here's why this works: A Corrupted character will Lie about their informational statement, but their ability failing is a functional truth. For example, if a Corrupted Knight is executed, they die. This death confirms two things: 1) They were Evil/Corrupted, and 2) Their ability to survive execution failed. If a Corrupted Gemcrafter claims "#3 is Good," that's a lie. But the fact that they are a Corrupted Gemcrafter is a truth that you can work with. The Drunk character is always Corrupted. This means if you reveal a Drunk, you instantly confirm one Evil/Corrupted role whose primary function (the Lie) is now predictable. Treat the failure of the ability as a confirmed status effect, and their informational statement as the predictable, functional Lie. This certainty is far more valuable than the ambiguity of a standard Evil role.
The difference between a guess and a deduction is the willingness to embrace certainty. Go secure the truth.
The casual player views Demonbluff as a guessing game. The elite player understands it is a system of deductive logic and calculated risk management built on a foundation of guaranteed 'True' statements. The core scoring engine is not speed, but Resource Efficiency—specifically, maximizing the informational value of every card reveal while minimizing the consumption of your most precious resource: Health (HP). With only 10 HP and a 5-damage penalty for error, you are afforded a single mistake per round. The high-score strategy, therefore, is to create scenarios where an execution is a 99% certainty, or to strategically use your single allowable mistake to gain overwhelming information. This guide is your blueprint for achieving execution certainty and dominating the leaderboard.
These are the non-negotiable mental disciplines that separate the analyst from the gambler. Adopt them, or remain a mid-tier player.
Golden Habit 1: Prioritize Self-Contradiction Checks - "In Demonbluff, initial information is cheap, but contradictions are priceless." This habit is about deferring execution until one or more pieces of information are proven to be a Lie. A Good character's ability is a truth, so two good characters reporting different facts ("#5 is Good" and "#5 is Evil") immediately identifies one as a Liar (Evil/Corrupted). A single, isolated truth provides a data point; a contradiction provides an Evil target. WHY IT IS CRITICAL: This habit transforms the game from "finding Evil" to "finding the Lie," which is a far more reliable method of target identification.
Golden Habit 2: Map the Role Space - "Never treat a role as a unique entity; treat it as a Constraint on the Universe." Before a card is revealed, you must perform a quick mental check: What information can this role provide, and what constraints does it place on the rest of the board? For the Hunter, this is a distance constraint. For the Gemcrafter, it's a binary Good/Evil statement. WHY IT IS CRITICAL: This allows you to evaluate the probability of a revealed card being Evil before it's even revealed. If a role can provide overwhelming, game-winning information (like a Gemcrafter's truth), you save it until you have enough contextual data to verify their statement via other means, not just trust it.
Golden Habit 3: The 5-Damage Buffer Budget - "Your 10 HP is not a safety net; it is a Strategic Information Acquisition Tool." You are permitted one mistake. High-level play dictates that you must be willing to spend that 5 HP if the resulting information payoff is guaranteed to secure the round. WHY IT IS CRITICAL: If you are down to a 50/50 guess, making a guess and losing 5 HP is a waste. If you can use a high-risk reveal (like a role that, if Evil, will immediately corrupt your data) to definitively narrow the field to a single certain target, the 5 HP cost is an acceptable, calculated expense that prevents a full round loss.
These tactics exploit the mechanics of Lying and Bluffing to create high-certainty execution scenarios.
Advanced Tactic: The "Triangulation of Falsehoods"
Advanced Tactic: The "Knight's Paradox"
"Most players think that Corrupted characters are the most dangerous because their abilities fail and they lie. They are wrong. The true secret to breaking the scoring barrier is to do the opposite: Actively seek out and use the Corrupted character's broken ability as a De Facto Truth."
Here's why this works: A Corrupted character will Lie about their informational statement, but their ability failing is a functional truth. For example, if a Corrupted Knight is executed, they die. This death confirms two things: 1) They were Evil/Corrupted, and 2) Their ability to survive execution failed. If a Corrupted Gemcrafter claims "#3 is Good," that's a lie. But the fact that they are a Corrupted Gemcrafter is a truth that you can work with. The Drunk character is always Corrupted. This means if you reveal a Drunk, you instantly confirm one Evil/Corrupted role whose primary function (the Lie) is now predictable. Treat the failure of the ability as a confirmed status effect, and their informational statement as the predictable, functional Lie. This certainty is far more valuable than the ambiguity of a standard Evil role.
The difference between a guess and a deduction is the willingness to embrace certainty. Go secure the truth.
We are not just a platform; we are a philosophy. Our core belief is that the modern player's time is sacred, their intelligence is respected, and their experience should be effortless. We exist to eliminate the friction, the frustration, and the false promises that plague digital gaming. While others bury you in downloads, ads, and complexity, we offer a sanctuary where the only thing you have to worry about is the game itself. We handle all the technical noise, all the security concerns, and all the clutter, so you can focus purely on the exhilarating logic, the psychological thrill, and the pure, unadulterated fun of becoming a master detective in the world of Demonbluff. This is where the game lives as it was meant to be played.
Your free time is the most precious commodity you possess, and we treat it that way. In a world of endless updates and mandatory installations, we’ve made a radical choice: we value instant gratification over cumbersome technology. The emotional benefit? A profound sense of respect for your schedule. We eliminate every barrier between your desire to play and the moment you click the button. We are the platform of zero waiting.
Our Proof: Our cutting-edge H5 framework means there are absolutely No Downloads, No Patches, and No Installation Required.
Anchor to Demonbluff: This is our promise: when the urge strikes you to unravel the lies and execute the Evil ones in Demonbluff, you’ll be on your way in seconds. No friction, just pure, immediate immersion into the heart of the mystery.
We believe that true hospitality means opening our doors to everyone without demanding a cost or hiding a trap. The greatest emotional benefit we offer is trust—the knowledge that you are being treated fairly and openly. While other platforms nickel-and-dime or hold your progress hostage behind paywalls, we offer a space where your enjoyment is the only currency we seek.
Our Proof: Our platform is sustained by a revolutionary, non-intrusive partnership model, meaning Every Game is Completely Free, Forever, with Zero Mandatory Microtransactions.
Anchor to Demonbluff: Dive deep into every intricate character role, every strategic bluff, and every level of Demonbluff with complete peace of mind. Our platform is free, and always will be. No strings, no surprises, just honest-to-goodness entertainment worthy of your time.
A great detective game demands a level playing field; the contest must be between wits, not infrastructure. The emotional benefit we deliver is absolute peace of mind. You shouldn't have to worry about data breaches, annoying pop-ups, or the disheartening presence of cheaters. We build the fortress, so you can focus on the delicate art of deduction.
Our Proof: We provide Bank-Grade Data Security, Proprietary Anti-Cheat Algorithms, and a 24/7 Moderated Environment. We protect your privacy and ensure the sanctity of the game.
Anchor to Demonbluff: Chase that top spot on the Demonbluff leaderboard or revel in a perfectly executed bluff, knowing your success is a true test of skill and strategy. We build the secure, fair playground, so you can focus on building your legacy and executing the liars.
Your time is too valuable to sift through a digital landfill of low-effort, low-quality games. We assume you are discerning, intelligent, and deserve the best. The emotional benefit is the feeling of being seen and respected—we do the vetting so you don't have to. We are curators, not just conduits, dedicated to showcasing only exceptional experiences.
Our Proof: We operate under a Strict Quality-First Curation Mandate, ensuring every title, from its art to its code, meets our definition of world-class excellence.
Anchor to Demonbluff: You won't find thousands of cloned games here. We feature Demonbluff because we instantly recognized it as an exceptional, deeply engaging social deduction experience that is worthy of your attention and time. That's our curatorial promise: less noise, more of the quality and intellectual challenge you deserve.
We are not just a platform; we are a philosophy. Our core belief is that the modern player's time is sacred, their intelligence is respected, and their experience should be effortless. We exist to eliminate the friction, the frustration, and the false promises that plague digital gaming. While others bury you in downloads, ads, and complexity, we offer a sanctuary where the only thing you have to worry about is the game itself. We handle all the technical noise, all the security concerns, and all the clutter, so you can focus purely on the exhilarating logic, the psychological thrill, and the pure, unadulterated fun of becoming a master detective in the world of Demonbluff. This is where the game lives as it was meant to be played.
Your free time is the most precious commodity you possess, and we treat it that way. In a world of endless updates and mandatory installations, we’ve made a radical choice: we value instant gratification over cumbersome technology. The emotional benefit? A profound sense of respect for your schedule. We eliminate every barrier between your desire to play and the moment you click the button. We are the platform of zero waiting.
Our Proof: Our cutting-edge H5 framework means there are absolutely No Downloads, No Patches, and No Installation Required.
Anchor to Demonbluff: This is our promise: when the urge strikes you to unravel the lies and execute the Evil ones in Demonbluff, you’ll be on your way in seconds. No friction, just pure, immediate immersion into the heart of the mystery.
We believe that true hospitality means opening our doors to everyone without demanding a cost or hiding a trap. The greatest emotional benefit we offer is trust—the knowledge that you are being treated fairly and openly. While other platforms nickel-and-dime or hold your progress hostage behind paywalls, we offer a space where your enjoyment is the only currency we seek.
Our Proof: Our platform is sustained by a revolutionary, non-intrusive partnership model, meaning Every Game is Completely Free, Forever, with Zero Mandatory Microtransactions.
Anchor to Demonbluff: Dive deep into every intricate character role, every strategic bluff, and every level of Demonbluff with complete peace of mind. Our platform is free, and always will be. No strings, no surprises, just honest-to-goodness entertainment worthy of your time.
A great detective game demands a level playing field; the contest must be between wits, not infrastructure. The emotional benefit we deliver is absolute peace of mind. You shouldn't have to worry about data breaches, annoying pop-ups, or the disheartening presence of cheaters. We build the fortress, so you can focus on the delicate art of deduction.
Our Proof: We provide Bank-Grade Data Security, Proprietary Anti-Cheat Algorithms, and a 24/7 Moderated Environment. We protect your privacy and ensure the sanctity of the game.
Anchor to Demonbluff: Chase that top spot on the Demonbluff leaderboard or revel in a perfectly executed bluff, knowing your success is a true test of skill and strategy. We build the secure, fair playground, so you can focus on building your legacy and executing the liars.
Your time is too valuable to sift through a digital landfill of low-effort, low-quality games. We assume you are discerning, intelligent, and deserve the best. The emotional benefit is the feeling of being seen and respected—we do the vetting so you don't have to. We are curators, not just conduits, dedicated to showcasing only exceptional experiences.
Our Proof: We operate under a Strict Quality-First Curation Mandate, ensuring every title, from its art to its code, meets our definition of world-class excellence.
Anchor to Demonbluff: You won't find thousands of cloned games here. We feature Demonbluff because we instantly recognized it as an exceptional, deeply engaging social deduction experience that is worthy of your attention and time. That's our curatorial promise: less noise, more of the quality and intellectual challenge you deserve.
Demonbluff is a social deduction bluffing game inspired by titles like Blood on the Clocktower. You are dealt a hand of character cards, some of which are Good and some are Evil. Your goal is to use the information provided by the Good characters (and the false information from the Evil ones) to identify and execute all the Evil characters before they destroy your team. It's a game of deduction, lies, and risk-taking!
Demonbluff is a social deduction bluffing game inspired by titles like Blood on the Clocktower. You are dealt a hand of character cards, some of which are Good and some are Evil. Your goal is to use the information provided by the Good characters (and the false information from the Evil ones) to identify and execute all the Evil characters before they destroy your team. It's a game of deduction, lies, and risk-taking!
You start with 10 Health. Executing an innocent Good character is considered a mistake and will cost you 5 Health. Since you only have 10 Health, this means you can only make a maximum of one mistake per round. Be absolutely sure of your deduction before executing someone!
You start with 10 Health. Executing an innocent Good character is considered a mistake and will cost you 5 Health. Since you only have 10 Health, this means you can only make a maximum of one mistake per round. Be absolutely sure of your deduction before executing someone!
Your main goal is to Find and Execute all Evil characters. You win the round once all Evil roles have been correctly identified and removed. Be careful, though, as executing a Good role will severely deplete your health.
Your main goal is to Find and Execute all Evil characters. You win the round once all Evil roles have been correctly identified and removed. Be careful, though, as executing a Good role will severely deplete your health.
To execute a character, you must click the dagger icon associated with their card. This action is irreversible and uses up a significant amount of your health if you choose incorrectly. Only execute when you have a high degree of certainty.
To execute a character, you must click the dagger icon associated with their card. This action is irreversible and uses up a significant amount of your health if you choose incorrectly. Only execute when you have a high degree of certainty.
Good characters always tell the truth with their abilities. Evil characters Bluff (pretend to be a Good role) and Lie (their information is always false, wrong, or not working). The twist is that you can often use the fact that their information is false to deduce the true state of the game. For example, if an Evil Gemcrafter says “#7 is Good,” you know for a fact that #7 must be Evil.
Good characters always tell the truth with their abilities. Evil characters Bluff (pretend to be a Good role) and Lie (their information is always false, wrong, or not working). The twist is that you can often use the fact that their information is false to deduce the true state of the game. For example, if an Evil Gemcrafter says “#7 is Good,” you know for a fact that #7 must be Evil.
Yes, this is an important deduction clue! There can usually only be one character of the same role. If you reveal two cards with the same role (e.g., two Knights), it means that one of them is Lying, likely due to being an Evil character or a Doppleganger. Use this conflict to identify the fraud.
Yes, this is an important deduction clue! There can usually only be one character of the same role. If you reveal two cards with the same role (e.g., two Knights), it means that one of them is Lying, likely due to being an Evil character or a Doppleganger. Use this conflict to identify the fraud.
A Corrupted character is one whose ability is compromised: they will always Lie, and their special ability will not work correctly. The Drunk character is always Corrupted. This means you cannot trust the information provided by a Corrupted character, but you can use their lies as a reliable source of false information.
A Corrupted character is one whose ability is compromised: they will always Lie, and their special ability will not work correctly. The Drunk character is always Corrupted. This means you cannot trust the information provided by a Corrupted character, but you can use their lies as a reliable source of false information.
The Gemcrafter learns one Good character. If the Gemcrafter is Good, the information is true. If they are Evil or Corrupted, the information is false (e.g., they will point to an Evil character and claim they are Good). The Hunter tells you how many cards away they are from the nearest Evil character, counting both the cards in between and the Evil card itself. The smallest distance is 1.
The Gemcrafter learns one Good character. If the Gemcrafter is Good, the information is true. If they are Evil or Corrupted, the information is false (e.g., they will point to an Evil character and claim they are Good). The Hunter tells you how many cards away they are from the nearest Evil character, counting both the cards in between and the Evil card itself. The smallest distance is 1.
If a Good Knight is executed, their ability allows them to survive the execution. They remain in the game. However, if an Evil or Corrupted Knight is executed, their ability fails, and they will die. This is a critical way to test if a suspected Knight is truly aligned with the Good team.
If a Good Knight is executed, their ability allows them to survive the execution. They remain in the game. However, if an Evil or Corrupted Knight is executed, their ability fails, and they will die. This is a critical way to test if a suspected Knight is truly aligned with the Good team.
Demonbluff is currently available as an iframe game (likely a web-based or H5 game). It is also coming to Steam soon! You can add it to your wishlist on the Steam page to be notified when it releases.
Demonbluff is currently available as an iframe game (likely a web-based or H5 game). It is also coming to Steam soon! You can add it to your wishlist on the Steam page to be notified when it releases.